## Specification of a room's entry points

The following code demonstrates how to specify entry points for a room.

`01 <?xml version="1.0" encoding="ISO-8859-1"?> 02 03 <room scriptid="room1" scriptfile="room1.bsh"> 04 <entrypoints> 05 <entrypoint scriptid="entryPoint1"> 06 <position x="-3.5" y="0.0" z="-2.0"/> 07 <rotation x="0.0" y="120.0" z="0.0"/> 08 </entrypoint> 09 <entrypoint scriptid="entryPoint2"> 10 <position x="21.0" y="0.0" z="0.9"/> 11 <rotation x="0.0" y="120.0" z="0.0"/> 12 </entrypoint> 13 </entrypoints> 14 </room>`
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