|
Class Summary |
| AStarNode |
The AStarNode class, along with the AStarSearch class, implements a generic
A* search algorthim. |
| AStarSearch |
The AStarSearch class, along with the AStarNode class, implements a generic
A* search algorthim. |
| AStarSearch.PriorityList |
A simple priority list, also called a priority queue. |
| GridNode |
Node that represents a square in the walkable area grid. |
| Path |
This class represents a path. |
| PathFinder |
A class that provides static methods to return a path from the characters
start location to his target location by constructing a list of Walk game
actions, |
| SearchGrid |
This class represents the grid that contains the walkable area of a scene. |