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java.lang.Objectde.rico.engine.input.FirstPersonControls
public class FirstPersonControls
This class encapsulates a first person movement system. The movemets will be time based.
| Constructor Summary | |
|---|---|
FirstPersonControls(InputManager im)
Creates a new first person control scheme |
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| Method Summary | |
|---|---|
float |
getSpeedMove()
Returns the value for movement speed. |
void |
setSpeedMove(float speed)
Sets a value for the movement speed. |
void |
update(long elapsedTime)
Updates the first person control movements |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public FirstPersonControls(InputManager im)
im - the input of the game| Method Detail |
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public void setSpeedMove(float speed)
speed - movement speedpublic float getSpeedMove()
public void update(long elapsedTime)
elapsedTime - time between two frames
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