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java.lang.Objectde.rico.adventure.entity.AbstractEntity
de.rico.adventure.entity.character.AbstractCharacter
de.rico.adventure.entity.character.NonPlayerCharacter
public class NonPlayerCharacter
A class that represents characters that can't be controlled by the player.
| Constructor Summary | |
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NonPlayerCharacter(AbstractMesh mesh)
Creates a new non-player-character with the specified mesh as a model. |
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| Method Summary |
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| Methods inherited from class de.rico.adventure.entity.character.AbstractCharacter |
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getRoom, say, say, setRoom |
| Methods inherited from class de.rico.adventure.entity.AbstractEntity |
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destroy, drawScreenName, getMesh, getScreenName, getScriptId, isEnabled, setEnabled, setScreenName, setScriptId, toString |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public NonPlayerCharacter(AbstractMesh mesh)
mesh - mesh to use as a model
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