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java.lang.Objectde.rico.adventure.actions.AbstractAction
de.rico.adventure.actions.custom.ShowScreen
@Deprecated public class ShowScreen
This game action can be used to show a full screen image for the specified amount of time.
| Constructor Summary | |
|---|---|
ShowScreen(java.lang.String imgFile,
int duration)
Deprecated. Creates the game action with the specified file path to the image file that ought to be displayed on the full game screen. |
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ShowScreen(java.lang.String imgFile,
java.lang.String mp3File,
int duration)
Deprecated. Creates the game action with the specified file path to the image file that ought to be displayed on the full game screen. |
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| Method Summary | |
|---|---|
void |
draw(javax.media.opengl.GL gl)
Deprecated. This method renders the game action, if needed. |
void |
finishUp()
Deprecated. Implementations of this method hold code that needs to be called before the game action can be removed from the queue (prematurely) without causing side effects. |
void |
update(long elapsedTime)
Deprecated. This method updates the game action |
| Methods inherited from class de.rico.adventure.actions.AbstractAction |
|---|
getEntity |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public ShowScreen(java.lang.String imgFile,
int duration)
imgFile - path to image fileduration - duration of time to display the image
public ShowScreen(java.lang.String imgFile,
java.lang.String mp3File,
int duration)
imgFile - path to image filemp3File - path to mp3 sound fileduration - duration of time to display the image| Method Detail |
|---|
public void update(long elapsedTime)
AbstractAction
update in class AbstractActionelapsedTime - time between two framespublic void draw(javax.media.opengl.GL gl)
AbstractAction
draw in class AbstractActionpublic void finishUp()
AbstractAction
finishUp in class AbstractAction
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