de.rico.adventure.actions.custom
Class CallScriptedMethod

java.lang.Object
  extended by de.rico.adventure.actions.AbstractAction
      extended by de.rico.adventure.actions.custom.CallScriptedMethod

public class CallScriptedMethod
extends AbstractAction

This class is a game action that can be used to queue the call of a scripted method into the game action scheduler.

Author:
Frank Bruns

Constructor Summary
CallScriptedMethod(ScriptInterpreter interpreter, java.lang.String methodName)
          Creates a new game action to call a scripted method in a queued way.
 
Method Summary
 void draw(javax.media.opengl.GL gl)
          This method renders the game action, if needed.
 void finishUp()
          Implementations of this method hold code that needs to be called before the game action can be removed from the queue (prematurely) without causing side effects.
 void update(long elapsedTime)
          This method updates the game action
 
Methods inherited from class de.rico.adventure.actions.AbstractAction
getEntity
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

CallScriptedMethod

public CallScriptedMethod(ScriptInterpreter interpreter,
                          java.lang.String methodName)
Creates a new game action to call a scripted method in a queued way.

Parameters:
interpreter - script interpreter that can invoke the method
methodName - name of the method to invoke
Method Detail

update

public void update(long elapsedTime)
Description copied from class: AbstractAction
This method updates the game action

Specified by:
update in class AbstractAction
Parameters:
elapsedTime - time between two frames

finishUp

public void finishUp()
Description copied from class: AbstractAction
Implementations of this method hold code that needs to be called before the game action can be removed from the queue (prematurely) without causing side effects.

Specified by:
finishUp in class AbstractAction

draw

public void draw(javax.media.opengl.GL gl)
Description copied from class: AbstractAction
This method renders the game action, if needed.

Specified by:
draw in class AbstractAction