Enum Summary |
BlendDestFactor |
This enumeration provides the possible blend functions for the
destination factor of the OpenGL blending function |
BlendSourceFactor |
This enumeration provides the possible blend functions for the
source factor of the OpenGL blending function |
BoundingVolume |
This enumeration contains the possible bounding volumes
that can be assigned to a mesh. |
Font |
This enumeration contains the possible fonts for text rendering |
ShadowType |
This enumeration specifies the possible types of shadows for
rendering |
TexEnvirMode |
This enumeration holds the possible texture environment modes
for the engine |