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## Package de.rico.engine.geometry.collision.picking

Interface Summary
MeshPickerIface | This interface specifies the methods that need to be implemented by classes that can be used for picking meshes in the scene

Class Summary
OGLMeshPicker | This class can be used for picking meshes in the scene.
OGLPickingHit | This class represents a hit of a picking procedure with the internal OpenGL method.
RayMeshPicker | This class uses a picking ray to find the mesh that has been clicked on and doesn't make use of the internal OpenGL mesthod.

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