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## Package de.rico.engine.geometry.modelloader.ms3d

Class Summary
JointMS3D | A Joint stores everything about an animated bone (a joint that knows about its parent joint - the two endpoints make up a bone).
KeyframeMS3D | A Keyframe is a point in time which defines when a joint will reach a certain rotation or translation.
MaterialMS3D | A Material is a texture map in MS3D.
MeshMS3D | A Mesh is a group of related triangles in MS3D.
ModelMS3DAscii | A MilkshapeModel represents a Milkshape 3D model.
TriangleMS3D | A Triangle is a polygon in MD3D.
VertexMS3D | A Vertex is a 3D point (x,y,z) along with a 2D texture map point (u,v).

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