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java.lang.Objectde.rico.engine.input.InputManager
public class InputManager
This class is used as an input manager. It is fairly collaborating with the
InputAction class, because the input events registered by this class are
mapped to actions of the InputAction class.
Note: This class was mostly taken by the book "Developing Games
In Java" by David Brackeen
Field Summary | |
---|---|
static java.awt.Cursor |
INVISIBLE_CURSOR
An invisible cursor. |
static int |
MOUSE_BUTTON_1
This is usually the left mouse button. |
static int |
MOUSE_BUTTON_2
This is usually the middle mouse button. |
static int |
MOUSE_BUTTON_3
This is usually the right mouse button. |
static int |
MOUSE_MOVE_DOWN
|
static int |
MOUSE_MOVE_LEFT
|
static int |
MOUSE_MOVE_RIGHT
|
static int |
MOUSE_MOVE_UP
|
static int |
MOUSE_WHEEL_DOWN
|
static int |
MOUSE_WHEEL_UP
|
Constructor Summary | |
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InputManager(java.awt.Component comp)
Creates a new InputManager for the specified component. |
Method Summary | |
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void |
assignKey(InputAction inputAction,
int keyCode)
Assigns a specific key to an InputAction. |
void |
assignMouse(InputAction inputAction,
int mouseCode)
Assigns a mouse action to an object of InputAction. |
void |
clearAssignments(InputAction inputAction)
Clears all assigned mouse and key actions from an input action |
InputAction[] |
getKeyActions()
Returns the key actions assigned to the input manager. |
static java.lang.String |
getKeyName(int keyCode)
Returns the name of a key code. |
java.util.List |
getMaps(InputAction gameCode)
Returns a List of names of the keys and mouse actions mapped to this GameAction. |
InputAction[] |
getMouseActions()
Returns the mouse actions assigned to the input manager. |
static int |
getMouseButtonCode(java.awt.event.MouseEvent e)
Returns the mouse code for the button specified in this MouseEvent. |
static java.lang.String |
getMouseName(int mouseCode)
Returns the name of a mouse code. |
int |
getMouseX()
Gets the x position of the mouse. |
int |
getMouseY()
Gets the y position of the mouse. |
boolean |
isEnabledRelativeMouseMode()
Returns whether or not relative mouse mode is enabled. |
void |
keyPressed(java.awt.event.KeyEvent e)
|
void |
keyReleased(java.awt.event.KeyEvent e)
|
void |
keyTyped(java.awt.event.KeyEvent e)
|
void |
mouseClicked(java.awt.event.MouseEvent e)
|
void |
mouseDragged(java.awt.event.MouseEvent e)
|
void |
mouseEntered(java.awt.event.MouseEvent e)
|
void |
mouseExited(java.awt.event.MouseEvent e)
|
void |
mouseMoved(java.awt.event.MouseEvent e)
|
void |
mousePressed(java.awt.event.MouseEvent e)
|
void |
mouseReleased(java.awt.event.MouseEvent e)
|
void |
mouseWheelMoved(java.awt.event.MouseWheelEvent e)
|
void |
resetAllGameActions()
Resets all GameActions so they appear like they haven't been pressed. |
void |
setCursor(java.awt.Cursor cursor)
Sets the cursor on this InputManager's input component. |
void |
setEnabledRelativeMouseMode(boolean mode)
Sets whether realtive mouse mode is enabled or not. |
void |
setMouseLocation(int x,
int y)
Sets the mouse location to the specified coordinates. |
void |
setMouseX(int x)
Sets the mouse location to the specified coordinate. |
void |
setMouseY(int y)
Sets the mouse location to the specified coordinate. |
Methods inherited from class java.lang.Object |
---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public static final java.awt.Cursor INVISIBLE_CURSOR
public static final int MOUSE_MOVE_LEFT
public static final int MOUSE_MOVE_RIGHT
public static final int MOUSE_MOVE_UP
public static final int MOUSE_MOVE_DOWN
public static final int MOUSE_WHEEL_UP
public static final int MOUSE_WHEEL_DOWN
public static final int MOUSE_BUTTON_1
public static final int MOUSE_BUTTON_2
public static final int MOUSE_BUTTON_3
Constructor Detail |
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public InputManager(java.awt.Component comp)
comp
- GUI component to assign the input manager toMethod Detail |
---|
public InputAction[] getKeyActions()
public InputAction[] getMouseActions()
public void setCursor(java.awt.Cursor cursor)
cursor
- cursor to use on the componentpublic void setEnabledRelativeMouseMode(boolean mode)
mode
- set relative mouse mode enabled? --> true=yes, false=nopublic boolean isEnabledRelativeMouseMode()
public void assignKey(InputAction inputAction, int keyCode)
inputAction
- an InputAction objectkeyCode
- key code like KeyEvent.VK_Apublic void assignMouse(InputAction inputAction, int mouseCode)
inputAction
- an InputAction objectmouseCode
- mouse code like InputManager.MOUSE_MOVE_LEFTpublic void clearAssignments(InputAction inputAction)
inputAction
- an InputAction objectpublic java.util.List getMaps(InputAction gameCode)
public void resetAllGameActions()
public static java.lang.String getKeyName(int keyCode)
public static java.lang.String getMouseName(int mouseCode)
public int getMouseX()
public int getMouseY()
public void setMouseX(int x)
x
- x-coordinate for the mouse locationpublic void setMouseY(int y)
y
- y-coordinate for the mouse locationpublic void setMouseLocation(int x, int y)
x
- x-coordinate for the mouse locationy
- y-coordinate for the mouse locationpublic static int getMouseButtonCode(java.awt.event.MouseEvent e)
public void keyPressed(java.awt.event.KeyEvent e)
keyPressed
in interface java.awt.event.KeyListener
public void keyReleased(java.awt.event.KeyEvent e)
keyReleased
in interface java.awt.event.KeyListener
public void keyTyped(java.awt.event.KeyEvent e)
keyTyped
in interface java.awt.event.KeyListener
public void mousePressed(java.awt.event.MouseEvent e)
mousePressed
in interface java.awt.event.MouseListener
public void mouseReleased(java.awt.event.MouseEvent e)
mouseReleased
in interface java.awt.event.MouseListener
public void mouseClicked(java.awt.event.MouseEvent e)
mouseClicked
in interface java.awt.event.MouseListener
public void mouseEntered(java.awt.event.MouseEvent e)
mouseEntered
in interface java.awt.event.MouseListener
public void mouseExited(java.awt.event.MouseEvent e)
mouseExited
in interface java.awt.event.MouseListener
public void mouseDragged(java.awt.event.MouseEvent e)
mouseDragged
in interface java.awt.event.MouseMotionListener
public void mouseMoved(java.awt.event.MouseEvent e)
mouseMoved
in interface java.awt.event.MouseMotionListener
public void mouseWheelMoved(java.awt.event.MouseWheelEvent e)
mouseWheelMoved
in interface java.awt.event.MouseWheelListener
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