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java.lang.Objectde.rico.engine.effect.light.ogllight.AbstractLight
de.rico.engine.effect.light.ogllight.DirectionalLight
public class DirectionalLight
This class represents a directional OpenGL light.
Constructor Summary | |
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DirectionalLight(int lightNumber)
Creates a directional light with the specified light number |
Method Summary | |
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void |
bind(javax.media.opengl.GL gl)
Starts using the light. |
Point3D |
getDirection()
Returns the direction as a new Point3D object. |
float[] |
getDirectionArray()
Returns the direction of the light in its array representation. |
void |
setDirection(float x,
float y,
float z)
Set the direction of the light. |
void |
setDirection(Point3D dir)
Sets the direction of the light. |
Methods inherited from class de.rico.engine.effect.light.ogllight.AbstractLight |
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destroy, getAmbient, getDiffuse, getLightNr, getLightNrOGLConst, getSpecular, isEnabled, release, setAmbient, setAmbient, setDiffuse, setDiffuse, setEnabled, setSpecular, setSpecular |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Methods inherited from interface de.rico.engine.effect.light.LightIface |
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destroy, release, setEnabled |
Constructor Detail |
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public DirectionalLight(int lightNumber)
lightNumber
- light number from 0 to 7Method Detail |
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public void bind(javax.media.opengl.GL gl)
LightIface
bind
in interface LightIface
bind
in class AbstractLight
public void setDirection(float x, float y, float z)
DirectionalLightIface
setDirection
in interface DirectionalLightIface
x
- x directiony
- y directionz
- z directionpublic void setDirection(Point3D dir)
DirectionalLightIface
setDirection
in interface DirectionalLightIface
dir
- light directionpublic float[] getDirectionArray()
public Point3D getDirection()
DirectionalLightIface
getDirection
in interface DirectionalLightIface
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