Package de.rico.engine.geometry.modelloader.ms3d

Class Summary
JointMS3D A Joint stores everything about an animated bone (a joint that knows about its parent joint - the two endpoints make up a bone).
KeyframeMS3D A Keyframe is a point in time which defines when a joint will reach a certain rotation or translation.
MaterialMS3D A Material is a texture map in MS3D.
MeshMS3D A Mesh is a group of related triangles in MS3D.
ModelMS3DAscii A MilkshapeModel represents a Milkshape 3D model.
TriangleMS3D A Triangle is a polygon in MD3D.
VertexMS3D A Vertex is a 3D point (x,y,z) along with a 2D texture map point (u,v).