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java.lang.Objectde.rico.engine.geometry.AbstractMesh
de.rico.engine.geometry.MeshDL
de.rico.engine.effect.camtotex.Monitor
@Deprecated public class Monitor
This class represents a mesh that gets textured with the view from a camera perspective.
Constructor Summary | |
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Monitor(MeshContainer meshCont,
ParticleEffectContainer effectCont,
int moniWidth,
int moniHeight,
int texRes,
int updtInterv,
CameraPerspective persp)
Deprecated. Creates a new Monitor object with the specified parameters. |
Method Summary | |
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void |
addPerspective(CameraPerspective setting,
int id)
Deprecated. Adds a camera perspective (identified by the id) to the monitor. |
CameraPerspective |
getCurrentPerspective()
Deprecated. Returns the current camera perspective that is put on the monitor. |
int |
getCurrentPerspectiveID()
Deprecated. Returns the id of the current camera setting. |
void |
setPerspective(int id)
Deprecated. Sets which camera perspective shall be put onto the monitor |
void |
update(long elapsedTime)
Deprecated. Updates the texture of the monitor according to the specified time interval. |
Methods inherited from class de.rico.engine.geometry.MeshDL |
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addFace, destroy, draw, finishModel, getDisplayListId, getFaces, getFacesTransformed, specializedDraw |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public Monitor(MeshContainer meshCont, ParticleEffectContainer effectCont, int moniWidth, int moniHeight, int texRes, int updtInterv, CameraPerspective persp)
meshCont
- mesh container with meshes to be possibly seen in the monitoreffectCont
- effect container with particle effects to be possibly
seen in the monitor, my be null
moniWidth
- with of the monitormoniHeight
- height of the monitortexRes
- texture resolutionupdtInterv
- interval for updating the imagepersp
- camera perspective to show in the monitorMethod Detail |
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public void addPerspective(CameraPerspective setting, int id)
setting
- further camera settingid
- id for identifying the camera perspectivepublic void setPerspective(int id)
id
- id of the camera perspectve to enable, 0 is the initial camera
perspective that has been specified in the constructor.public int getCurrentPerspectiveID()
public CameraPerspective getCurrentPerspective()
public void update(long elapsedTime)
update
in class MeshDL
elapsedTime
- time between two frames
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