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hasArrivedAtTarget()
- Method in class de.rico.adventure.actions.custom.concurrent.
ConcurrentWalk
Returns whether the character has arrived at its designated target location.
hasArrivedAtTarget()
- Method in class de.rico.adventure.actions.custom.concurrent.
ConcurrentWalkLoop
Returns whether the character has arrived at its designated target location.
hasArrivedAtTarget()
- Method in class de.rico.adventure.actions.custom.
Walk
Returns whether the character has arrived at its designated target location.
hasBeenCalledEnterMethod()
- Method in class de.rico.adventure.script.trigger.
AbstractTrigger
Determines if the "on enter method" has already been called.
hasBeenCalledExitMethod()
- Method in class de.rico.adventure.script.trigger.
AbstractTrigger
Determines if the "on exit method" has already been called.
hasBeenEnteredAlready()
- Method in class de.rico.adventure.structure.
Room
Determines whether or not the room has been entered already.
hasBeenSaid()
- Method in class de.rico.adventure.conversation.
Branch
Determines whether or not this branch has been marked to have been said before.
hasFinished()
- Method in class de.rico.engine.effect.sound.
Mp3Sound
Determines if the current sound has finished playing, because it came to an end.
hasTexture
- Variable in class de.rico.engine.geometry.modelloader.threeds.
ObjGroup3DS
hasVertex(Point3D)
- Method in class de.rico.engine.geometry.
Triangle
Checks whether the specified vertex is a vertex of the triangle
HeapSizeDrawer
- Class in
de.rico.engine.util
This class can be used to draw the currently occupied heap space.
HeapSizeDrawer(int, int)
- Constructor for class de.rico.engine.util.
HeapSizeDrawer
Creates new heap space drawer.
HMTerrainData
- Class in
de.rico.editor.datamodel
This class represents the heightmap terrain data model in the editor.
HMTerrainData(String, String, String, Point3D, Point3D, int, int, boolean, boolean, boolean)
- Constructor for class de.rico.editor.datamodel.
HMTerrainData
HotspotDistanceToCameraComparator
- Class in
de.rico.adventure.entity.hotspot
This is a comparator class that can be used to compare the distances to the camera of two interactive hotspots.
HotspotDistanceToCameraComparator()
- Constructor for class de.rico.adventure.entity.hotspot.
HotspotDistanceToCameraComparator
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