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Walk
- Class in
de.rico.adventure.actions.custom
A game action that represents walking to a new point in the game location applying path finding
Walk(AbstractCharacter, float, float, float)
- Constructor for class de.rico.adventure.actions.custom.
Walk
Creates a new walking action with the specified (x,z)-coordinates as the target position.
Walk(AbstractCharacter, float, float, float, String)
- Constructor for class de.rico.adventure.actions.custom.
Walk
Creates a new walking action with the specified (x,z)-coordinates as the target position.
Walk(AbstractCharacter, Path, float)
- Constructor for class de.rico.adventure.actions.custom.
Walk
Creates a new walking action with the specified path that provides the waypoints to the target location.
Walk(AbstractCharacter, Path, float, String)
- Constructor for class de.rico.adventure.actions.custom.
Walk
Creates a new walking action with the specified path that provides the waypoints to the target location.
WaterLayer
- Class in
de.rico.engine.effect.water
This class represents a water layer.
WaterLayer(Point3D, String, String, float, float, float, float)
- Constructor for class de.rico.engine.effect.water.
WaterLayer
Creates the new water layer with the two specified textures.
WorldEditor
- Class in
de.rico.editor
Main class for the world editor.
WorldEditor(String)
- Constructor for class de.rico.editor.
WorldEditor
Creates a new world editor with the specified window title.
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