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## N

name - Variable in class de.rico.engine.geometry.modelloader.ms3d.JointMS3D
  The name of the joint in MS3D.
name - Variable in class de.rico.engine.geometry.modelloader.ms3d.MaterialMS3D
  The filename of the bitmap.
name - Variable in class de.rico.engine.geometry.modelloader.ms3d.MeshMS3D
  The name of the mesh in MS3D.
needsItem() - Method in class de.rico.adventure.entity.hotspot.AbstractInteractiveHotspot
  Determines whether or not the hotspot needs an item to be useable.
next() - Method in class de.rico.engine.path.Path
  Sets the next point of the path as the active one
NonPlayerCharacter - Class in de.rico.adventure.entity.character
  A class that represents characters that can't be controlled by the player.
NonPlayerCharacter(AbstractMesh) - Constructor for class de.rico.adventure.entity.character.NonPlayerCharacter
  Creates a new non-player-character with the specified mesh as a model.
NORMAL - Static variable in class de.rico.engine.input.InputAction
  This state is used, to signal that every produced KeyEvent shall be considered.
NORMAL_FOV - Static variable in class de.rico.engine.camera.Camera
  Normal field of view (viewing angle)
normalIndex1 - Variable in class de.rico.engine.geometry.modelloader.ms3d.TriangleMS3D
  Normal 1.
normalIndex2 - Variable in class de.rico.engine.geometry.modelloader.ms3d.TriangleMS3D
  Normal 2.
normalIndex3 - Variable in class de.rico.engine.geometry.modelloader.ms3d.TriangleMS3D
  Normal 3.
normalize() - Method in class de.rico.engine.geometry.Point3D
  Converts this point (or rather vector) to a vector of length 1.
normals - Variable in class de.rico.engine.geometry.modelloader.ms3d.MeshMS3D
  The normals in the mesh.
normals - Variable in class de.rico.engine.geometry.modelloader.threeds.ObjGroup3DS
numberNormals - Variable in class de.rico.engine.geometry.modelloader.ms3d.MeshMS3D
  The number of normal vectors in the mesh.
numberPosistionKeyframes - Variable in class de.rico.engine.geometry.modelloader.ms3d.JointMS3D
  The number of position keyframes for the joint.
numberRotationKeyframes - Variable in class de.rico.engine.geometry.modelloader.ms3d.JointMS3D
  The number of position keyframes for the joint.
numberTriangles - Variable in class de.rico.engine.geometry.modelloader.ms3d.MeshMS3D
  The number of triangles in the mesh.
numberVertices - Variable in class de.rico.engine.geometry.modelloader.ms3d.MeshMS3D
  The number of vertices in the mesh.
numOfFaces - Variable in class de.rico.engine.geometry.modelloader.threeds.ObjGroup3DS
numOfVerts - Variable in class de.rico.engine.geometry.modelloader.threeds.ObjGroup3DS
numTexVertex - Variable in class de.rico.engine.geometry.modelloader.threeds.ObjGroup3DS

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