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## O

ObjGroup3DS - Class in de.rico.engine.geometry.modelloader.threeds
  Basic loader technology found at the joglutils project: https://joglutils.dev.java.net/
ObjGroup3DS() - Constructor for class de.rico.engine.geometry.modelloader.threeds.ObjGroup3DS
OGLMeshPicker - Class in de.rico.engine.geometry.collision.picking
  This class can be used for picking meshes in the scene.
OGLPickingHit - Class in de.rico.engine.geometry.collision.picking
  This class represents a hit of a picking procedure with the internal OpenGL method.
ON_EPSILON - Static variable in class de.rico.engine.geometry.modelloader.ms3d.specmath.MathMS3D
Orientation - Class in de.rico.engine.camera.recorder
  This class encapsulates the orientation, i.e. position and rotation of the camera at a point of a camera flight.
Orientation(float, float, float, float, float) - Constructor for class de.rico.engine.camera.recorder.Orientation
  Creates a new orientation object with the specified parameters that describe the orientation.
OverlayImage - Class in de.rico.engine.effect.ortho
  This class encapsulates an image file to be ready for rendering with the ImageRenderer.
OverlayImage(String) - Constructor for class de.rico.engine.effect.ortho.OverlayImage
  Creates a new overlay image from the specified image.
OverlayImage(String, int, int) - Constructor for class de.rico.engine.effect.ortho.OverlayImage
  Creates a new overlay image from the specified image.

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