de.rico.engine.effect.environmentmapping
Interface EnvironmentMappingIface

All Known Implementing Classes:
CubeMap, SphereMap

public interface EnvironmentMappingIface

This interface specifies the methods that all environment mapping techniques need to implement.

Author:
Frank Bruns

Method Summary
 void bind(javax.media.opengl.GL gl)
          Binds the environment map to the mesh and starts using it.
 void release(javax.media.opengl.GL gl)
          Stops using the environment map
 

Method Detail

bind

void bind(javax.media.opengl.GL gl)
Binds the environment map to the mesh and starts using it.

Parameters:
gl -

release

void release(javax.media.opengl.GL gl)
Stops using the environment map

Parameters:
gl -