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ObjGroup3DS
- Class in
de.rico.engine.geometry.modelloader.threeds
Basic loader technology found at the joglutils project: https://joglutils.dev.java.net/
ObjGroup3DS()
- Constructor for class de.rico.engine.geometry.modelloader.threeds.
ObjGroup3DS
OGLMeshPicker
- Class in
de.rico.engine.geometry.collision.picking
This class can be used for picking meshes in the scene.
OGLPickingHit
- Class in
de.rico.engine.geometry.collision.picking
This class represents a hit of a picking procedure with the internal OpenGL method.
ON_EPSILON
- Static variable in class de.rico.engine.geometry.modelloader.ms3d.specmath.
MathMS3D
Orientation
- Class in
de.rico.engine.camera.recorder
This class encapsulates the orientation, i.e. position and rotation of the camera at a point of a camera flight.
Orientation(float, float, float, float, float)
- Constructor for class de.rico.engine.camera.recorder.
Orientation
Creates a new orientation object with the specified parameters that describe the orientation.
OverlayImage
- Class in
de.rico.engine.effect.ortho
This class encapsulates an image file to be ready for rendering with the ImageRenderer.
OverlayImage(String)
- Constructor for class de.rico.engine.effect.ortho.
OverlayImage
Creates a new overlay image from the specified image.
OverlayImage(String, int, int)
- Constructor for class de.rico.engine.effect.ortho.
OverlayImage
Creates a new overlay image from the specified image.
Overview
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