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java.lang.Objectde.rico.adventure.actions.AbstractAction
de.rico.adventure.actions.custom.SetChapter
public class SetChapter
This is a game action class that can be used to change the chapter of the game.
Constructor Summary | |
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SetChapter(java.lang.String path)
Game action that sets the chapter's game to the specified chapter. |
Method Summary | |
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void |
draw(javax.media.opengl.GL gl)
This method renders the game action, if needed. |
void |
finishUp()
Implementations of this method hold code that needs to be called before the game action can be removed from the queue (prematurely) without causing side effects. |
void |
update(long elapsedTime)
This method updates the game action |
Methods inherited from class de.rico.adventure.actions.AbstractAction |
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getEntity |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SetChapter(java.lang.String path)
path
- path to the chapter file (.chp)Method Detail |
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public void draw(javax.media.opengl.GL gl)
AbstractAction
draw
in class AbstractAction
public void finishUp()
AbstractAction
finishUp
in class AbstractAction
public void update(long elapsedTime)
AbstractAction
update
in class AbstractAction
elapsedTime
- time between two frames
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