de.rico.adventure.actions.custom
Class Say

java.lang.Object
  extended by de.rico.adventure.actions.AbstractAction
      extended by de.rico.adventure.actions.custom.Say

public class Say
extends AbstractAction

This class is a game action to put a sentence that gets said by a character in the queue.

Author:
Frank Bruns

Constructor Summary
Say(Sentence s)
          Creates a new game action to say the specified text.
 
Method Summary
 void draw(javax.media.opengl.GL gl)
          This method renders the game action, if needed.
 void finishUp()
          Implementations of this method hold code that needs to be called before the game action can be removed from the queue (prematurely) without causing side effects.
 void update(long elapsedTime)
          This method updates the game action
 
Methods inherited from class de.rico.adventure.actions.AbstractAction
getEntity
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Say

public Say(Sentence s)
Creates a new game action to say the specified text.

Parameters:
s - Sentence object to display
Method Detail

finishUp

public void finishUp()
Description copied from class: AbstractAction
Implementations of this method hold code that needs to be called before the game action can be removed from the queue (prematurely) without causing side effects.

Specified by:
finishUp in class AbstractAction

update

public void update(long elapsedTime)
Description copied from class: AbstractAction
This method updates the game action

Specified by:
update in class AbstractAction
Parameters:
elapsedTime - time between two frames

draw

public void draw(javax.media.opengl.GL gl)
Description copied from class: AbstractAction
This method renders the game action, if needed.

Specified by:
draw in class AbstractAction