de.rico.engine.effect.particle
Class DDParticle
java.lang.Object
de.rico.engine.effect.particle.AbstractParticle
de.rico.engine.effect.particle.DDParticle
public class DDParticle
- extends AbstractParticle
This class represents a particle that uses the direct drawing technique.
Note: Display list particles (DLParticle) can be slower than directly
drawn particles (DDParticle). I suppose thuis is due to the need to create a
dislplay list for everey particle.
- Author:
- Frank Bruns
Constructor Summary |
DDParticle(float size,
long maxAge)
Creates a new particle |
Method Summary |
void |
draw(javax.media.opengl.GL gl,
float x,
float y,
float z,
com.sun.opengl.util.texture.Texture texture)
Draws the particle to the scene |
Methods inherited from class de.rico.engine.effect.particle.AbstractParticle |
getAplha, getColor, getCurrentAge, getEndColor, getMass, getMaximumAge, getPosition, getRotation, getSize, getStartColor, getVelocity, setAlpha, setColor, setCurrentAge, setEndColor, setMass, setMaximumAge, setPosition, setPosition, setRotation, setRotation, setRotationFactor, setSize, setStartColor, setVelocity, setVelocity |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
DDParticle
public DDParticle(float size,
long maxAge)
- Creates a new particle
- Parameters:
size
- size of the particlemaxAge
- maximum age the particle can reach (in miliseconds)
draw
public void draw(javax.media.opengl.GL gl,
float x,
float y,
float z,
com.sun.opengl.util.texture.Texture texture)
- Draws the particle to the scene
- Specified by:
draw
in class AbstractParticle
- Parameters:
gl
- x
- x-coordinatey
- y-coordinatez
- z-coordinatetexture
- texture to assign to the particle