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## L

length - Variable in class de.rico.engine.geometry.modelloader.threeds.Chunk3DS
LensFlare - Class in de.rico.engine.effect.lensflare
  This class represents a lens flare effect
LensFlare(Point3D, String, String, String, String) - Constructor for class de.rico.engine.effect.lensflare.LensFlare
  Creates a new lens flare effect with the specified parameters.
LightIface - Interface in de.rico.engine.effect.light
  This interface defines the neccessary methods for every light
LightSwingController - Class in de.rico.engine.controller
  This class represents a controller that moves a positional light continiously between its original position and a specified turning point.
LightSwingController(PositionalLightIface, Point3D, float) - Constructor for class de.rico.engine.controller.LightSwingController
  Creates a new controller that lets the specified light move continiously between its original position and the specified turning point.
Line3D - Class in de.rico.engine.geometry
  This class represents a line in 3d space.
Line3D(Point3D, Point3D) - Constructor for class de.rico.engine.geometry.Line3D
  Creates a new line from the specified starting point to the specified ending point.
ListMenuRenderer - Class in de.rico.engine.effect.ortho
  This class can be used as a renderer for a list menu.
ListMenuRenderer(int, int, int, int, Color4f, Color4f, Color4f) - Constructor for class de.rico.engine.effect.ortho.ListMenuRenderer
  Creates a new list menu with the specified parameters.
ListMenuRenderer(int, int, int, int, Color4f, Color4f, Color4f, Font) - Constructor for class de.rico.engine.effect.ortho.ListMenuRenderer
  Creates a new list menu with the specified parameters.
load(String, float) - Method in interface de.rico.engine.geometry.modelloader.ImportableModelIface
  This method loads a model from the specified file.
load(String, float) - Method in class de.rico.engine.geometry.modelloader.md2.ModelMD2
load(String, float) - Method in class de.rico.engine.geometry.modelloader.ms3d.ModelMS3DAscii
load(Model3DS, String, float) - Method in class de.rico.engine.geometry.modelloader.threeds.Loader3DS
load(String, float) - Method in class de.rico.engine.geometry.modelloader.threeds.Model3DS
Loader3DS - Class in de.rico.engine.geometry.modelloader.threeds
  Basic loader technology found at the joglutils project: https://joglutils.dev.java.net/
Loader3DS() - Constructor for class de.rico.engine.geometry.modelloader.threeds.Loader3DS
Log - Class in de.rico.engine.util
  Class that returns a logger object by the means of the singleton pattern.
LoopingByteInputStream - Class in de.rico.engine.util
  The LoopingByteInputStream is a ByteArrayInputStream that loops indefinitly.
LoopingByteInputStream(byte[]) - Constructor for class de.rico.engine.util.LoopingByteInputStream
  Creates a new LoopingByteInputStream with the specified byte array.

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