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## de.rico.engine.effect.environmentmapping
Interface EnvironmentMappingIface

All Known Implementing Classes:
  CubeMap, SphereMap

    public interface EnvironmentMappingIface

This interface specifies the methods that all environment mapping techniques need to implement.

Author:
  Frank Bruns

Method Summary
`void` | `bind(javax.media.opengl.GL gl)` Binds the environment map to the mesh and starts using it.
`void` | `release(javax.media.opengl.GL gl)` Stops using the environment map

Method Detail

### bind

    void bind(javax.media.opengl.GL gl)

  Binds the environment map to the mesh and starts using it.

  Parameters:
    `gl` -

### release

    void release(javax.media.opengl.GL gl)

  Stops using the environment map

  Parameters:
    `gl` -

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