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java.lang.Objectde.rico.engine.effect.environmentmapping.SphereMap
public class SphereMap
This class represents an environment sphere map
Constructor Summary | |
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SphereMap(java.lang.String texPath)
Creates a new sphere map with the specified texture. |
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SphereMap(com.sun.opengl.util.texture.Texture texture)
Creates a new sphere map with the specified texture. |
Method Summary | |
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void |
bind(javax.media.opengl.GL gl)
Binds the environment map to the mesh and starts using it. |
void |
release(javax.media.opengl.GL gl)
Stops using the environment map |
void |
setTexture(java.lang.String texPath)
Sets the texture that ought to be used for the sphere map to the specified one |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SphereMap(java.lang.String texPath)
texPath
- path to texture to use for the sphere mappublic SphereMap(com.sun.opengl.util.texture.Texture texture)
texture
- texture to use for the sphere mapMethod Detail |
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public void setTexture(java.lang.String texPath)
texPath
- path to texture to use for sphere mappingpublic void bind(javax.media.opengl.GL gl)
EnvironmentMappingIface
bind
in interface EnvironmentMappingIface
public void release(javax.media.opengl.GL gl)
EnvironmentMappingIface
release
in interface EnvironmentMappingIface
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