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java.lang.Objectde.rico.adventure.actions.AbstractAction
de.rico.adventure.actions.custom.RunCode
public class RunCode
This action can be used to run script code in a queuee manner.
Constructor Summary | |
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RunCode(java.lang.String code,
ScriptInterpreter inter)
Creates a new RunCode game action with the specified parameters. |
Method Summary | |
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void |
draw(javax.media.opengl.GL gl)
This method renders the game action, if needed. |
void |
finishUp()
Implementations of this method hold code that needs to be called before the game action can be removed from the queue (prematurely) without causing side effects. |
void |
update(long elapsedTime)
This method updates the game action |
Methods inherited from class de.rico.adventure.actions.AbstractAction |
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getEntity |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public RunCode(java.lang.String code, ScriptInterpreter inter)
code
- code that ought to be executedinter
- script interpreter to use for running the codeMethod Detail |
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public void update(long elapsedTime)
AbstractAction
update
in class AbstractAction
elapsedTime
- time between two framespublic void draw(javax.media.opengl.GL gl)
AbstractAction
draw
in class AbstractAction
public void finishUp()
AbstractAction
finishUp
in class AbstractAction
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