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java.lang.Objectde.rico.engine.path.SearchGrid
public class SearchGrid
This class represents the grid that contains the walkable area of a scene. The grid is a two-dimensional plane in the XZ plane. It's center is located at the worlds origin (0f,0f,0f).
Constructor Summary | |
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SearchGrid(int sceneWidth,
int sceneLength,
int gridNodeSize)
Creates a new search grid out of the specified walkable area image |
Method Summary | |
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void |
draw(javax.media.opengl.GL gl)
This method draws the search grid in the XZ plane at the height of -0.1 |
GridNode |
getGridNode(float x,
float z)
Returns the grid node at the specified coordinates. |
GridNode |
getGridNode(int id)
Returns the grid node by its id. |
GridNode[][] |
getGridNodes()
Returns the 2 dimensional array of grid nodes representing the search grid. |
int |
getGridNodeSize()
Returns the size of a grid node square |
java.util.List<GridNode> |
getGridNodesList()
Returns a list representation of the grid nodes in the search grid. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public SearchGrid(int sceneWidth, int sceneLength, int gridNodeSize)
sceneWidth
- width of the scene (must be a power of 2)sceneLength
- length of the scene (must be a power of 2)gridNodeSize
- width and length for the square of a grid node (must
be a power of 2)Method Detail |
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public int getGridNodeSize()
public GridNode[][] getGridNodes()
public java.util.List<GridNode> getGridNodesList()
public GridNode getGridNode(float x, float z)
null
.
x
- x coordinatez
- z coordinate
public GridNode getGridNode(int id)
null
.
id
- id of the seeked grid node
public void draw(javax.media.opengl.GL gl)
gl
-
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