|
|||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Class Summary | |
---|---|
AbstractConcurrentAction | This class is the abstract base class for any kind of concurrent game action. |
ConcurrentWalk | A game action that represents walking to a new point in the game location applying path finding |
ConcurrentWalkLoop | A concurrent game action that lets a character walk a path in a looped manner, i.e. if the character reached the end of the path, the path will be walked again from its beginning |
|
|||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |