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java.lang.Objectcom.golden.gamedev.Game
main.AdventureMain
public class AdventureMain
This is the main class and starting point of the adventure game
| Field Summary |
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| Fields inherited from class com.golden.gamedev.Game |
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bsGraphics, bsInput, bsIO, bsLoader, bsMusic, bsSound, bsTimer, fontManager, GTGE_VERSION |
| Constructor Summary | |
|---|---|
AdventureMain()
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| Method Summary | |
|---|---|
void |
initResources()
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static void |
main(java.lang.String[] args)
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void |
render(java.awt.Graphics2D g)
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void |
update(long elapsedTime)
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| Methods inherited from class com.golden.gamedev.Game |
|---|
checkPosMouse, checkPosMouse, click, drawFPS, finish, getCurrentFPS, getFPS, getHeight, getImage, getImage, getImages, getImages, getImages, getImages, getImages, getImages, getMouseX, getMouseY, getRandom, getWidth, hideCursor, isDistribute, isFinish, isRunning, keyDown, keyPressed, playMusic, playSound, rightClick, setFPS, setMaskColor, showCursor, showLogo, start, stop, takeScreenShot, takeScreenShot |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public AdventureMain()
| Method Detail |
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public void initResources()
initResources in class com.golden.gamedev.Gamepublic void render(java.awt.Graphics2D g)
render in class com.golden.gamedev.Gamepublic void update(long elapsedTime)
update in class com.golden.gamedev.Gamepublic static void main(java.lang.String[] args)
args - Command line parameter
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