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| Packages that use AbstractGameObject | |
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| animation | |
| gameobjects | |
| gameobjects.characters | |
| gameobjects.item | |
| gameobjects.prop | |
| Uses of AbstractGameObject in animation |
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| Constructors in animation with parameters of type AbstractGameObject | |
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AnimationScheduler(AbstractGameObject go)
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| Uses of AbstractGameObject in gameobjects |
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| Methods in gameobjects with parameters of type AbstractGameObject | |
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int |
AbstractGameObject.compareTo(AbstractGameObject o)
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| Uses of AbstractGameObject in gameobjects.characters |
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| Subclasses of AbstractGameObject in gameobjects.characters | |
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class |
AbstractCharacterSprite
This class is holding basic animations that every game character needs. |
class |
NPCSprite
This class is the base class of all non player characters. |
class |
Player
This class represents the main character sprite of the game. |
| Uses of AbstractGameObject in gameobjects.item |
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| Subclasses of AbstractGameObject in gameobjects.item | |
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class |
Item
This class represents an item in the game. |
| Uses of AbstractGameObject in gameobjects.prop |
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| Subclasses of AbstractGameObject in gameobjects.prop | |
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class |
Prop
This class represents a simple game object that can be placed into a game location. |
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