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java.lang.Objectgameaction.AbstractGameAction
gameaction.Delay
public class Delay
This game action class can be used to put a delay of the specified amount of miliseconds to the processing of a character'S game action queue
| Constructor Summary | |
|---|---|
Delay(AbstractCharacterSprite c,
long duration)
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| Method Summary | |
|---|---|
void |
update(long elapsedTime)
Updates the game action |
| Methods inherited from class gameaction.AbstractGameAction |
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getCharacter, isSecondMethodCall |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public Delay(AbstractCharacterSprite c,
long duration)
| Method Detail |
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public void update(long elapsedTime)
AbstractGameAction
update in class AbstractGameActionelapsedTime - time between two frames
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