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editor
- package editor
editor.gui
- package editor.gui
editor.model
- package editor.model
EditorMain
- Class in
editor
Main class for the game editor
EditorMain()
- Constructor for class editor.
EditorMain
equals(int)
- Static method in class state.
GameState
Determins whether the current gamestate is equal to the specified one
executeScript(String)
- Static method in class scripting.
BeanShell
Executes the specified beanshell script file line by line
Exit
- Class in
editor.model
This class will be used by the gui to store information about an exit created with the editor
Exit(String, String, String, String, String, String, String, String, String)
- Constructor for class editor.model.
Exit
Creates an exit object for data storage purposes for the editor
ExitsPanel
- Class in
editor.gui
Editor panel for exits of the game location
ExitsPanel()
- Constructor for class editor.gui.
ExitsPanel
exportToXML(BasicGameLocation, Vector<Exit>, Vector<Hotspot>)
- Method in class xml.
LocationExporter
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