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java.lang.Objecteditor.model.BasicGameLocation
public class BasicGameLocation
This class will be used by the gui to store basic information about a a game location created with the editor
Constructor Summary | |
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BasicGameLocation(java.lang.String fileName,
java.lang.String name,
java.lang.String bshName,
java.lang.String scriptFile,
java.lang.String bgImgFile,
java.lang.String bgMusicFile)
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Method Summary | |
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java.lang.String |
getBGImageFileName()
Returns the file name of the background image of the game location |
java.lang.String |
getLocationBshName()
Return the beanshell name for the game location |
java.lang.String |
getLocationFileName()
Returns the file name for the game location's xml file |
java.lang.String |
getLocationName()
Return the name for game location |
java.lang.String |
getMusicFileName()
Returns the file name of the music file for the game location |
java.lang.String |
getScriptFileName()
Returns the script file name for the game location |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public BasicGameLocation(java.lang.String fileName, java.lang.String name, java.lang.String bshName, java.lang.String scriptFile, java.lang.String bgImgFile, java.lang.String bgMusicFile)
Method Detail |
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public java.lang.String getLocationFileName()
public java.lang.String getLocationName()
public java.lang.String getLocationBshName()
public java.lang.String getScriptFileName()
public java.lang.String getBGImageFileName()
public java.lang.String getMusicFileName()
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