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path
- package path
Path
- Class in
path
This class represents a path.
Path()
- Constructor for class path.
Path
PathFinder
- Class in
path
A class that provides static methods to return a path from the characters start location to his target location by constructing a list of Walk game actions,
PathFinder()
- Constructor for class path.
PathFinder
pause()
- Method in class animation.
AnimationScheduler
Stops the processing of the animation queue
pause()
- Method in class gameaction.
GameActionScheduler
Puts the game action scheduler to a paused state.
pause()
- Method in class gameobjects.characters.
AbstractCharacterSprite
Convenience method that pauses the game action manager of the character
PICK
- Static variable in class cursor.
Cursors
Pick
- Class in
gameaction
A game action that represents picking an item in the game location
Pick(Player, Item)
- Constructor for class gameaction.
Pick
A game action that represents picking an item in the game location
pickItem(Item)
- Method in class gameobjects.characters.
Player
Takes an item and adds it to the player's inventory while removing it from the game location it was taken from
Player
- Class in
gameobjects.characters
This class represents the main character sprite of the game.
Player(String, String, double, double, Color, BaseLoader, BaseInput, BaseAudio)
- Constructor for class gameobjects.characters.
Player
Creates a new player sprite.
playMusic(boolean)
- Method in class location.
GameLocation
Starts to play the assigned background music for this game location
playMusic(String, boolean)
- Method in class location.
GameLocation
Starts to play the specified music file
PlaySound
- Class in
gameaction
This class can be used to put the playing of a sampled sound file into the gameactions queue
PlaySound(AbstractCharacterSprite, String)
- Constructor for class gameaction.
PlaySound
Creates a new game action to play a sound
playSound(String)
- Method in class location.
GameLocation
Plays a sampled sound file once
Prop
- Class in
gameobjects.prop
This class represents a simple game object that can be placed into a game location.
Prop(String, double, double, BaseLoader, BaseInput, BaseAudio)
- Constructor for class gameobjects.prop.
Prop
Creates a new prop game object.
Overview
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