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## Package gameaction

Class Summary
AbstractGameAction | An abstract game action that contains everything which all derived specialized game actions have in common
ChangeHotspotImage | This class represents a game action that can be used to change/set the image assigned to an interactive hotspot
CutSceneStart |
CutSceneStop |
Delay | This game action class can be used to put a delay of the specified amount of miliseconds to the processing of a character'S game action queue
GameActionScheduler | This class manages a queue of game actions
Leave | A game action that represents leaving a game location
Pick | A game action that represents picking an item in the game location
PlaySound | This class can be used to put the playing of a sampled sound file into the gameactions queue
RunAnimation | This game action can be used to run an animation sequence specified by an image containing the sequence
ShowIntermissionScreen | This class represents a game action that is responsible for showing a simple intermission screen
Talk | A game action that represents talking to a character
Use | A game action that represents using an item
Walk | A game action that represents walking to a new point in the game location

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