Constant Field Values


Contents
cursor.*

cursor.Cursors
public static final java.lang.String HIDE "hide"
public static final java.lang.String LEAVE "leave"
public static final java.lang.String NO_ACTION "no_action"
public static final java.lang.String NORMAL "normal"
public static final java.lang.String PICK "pick"
public static final java.lang.String TALK "talk"
public static final java.lang.String USE "use"

gameobjects.characters.*

gameobjects.characters.AbstractCharacterSprite
public static final int DIR_LEFT 1
public static final int DIR_NO_DIR 0
public static final int DIR_RIGHT 2

gameobjects.characters.Player
public static final java.lang.String DIGGING "digging"
public static final java.lang.String STANDARD "standard"
public static final java.lang.String TALK "talk"
public static final java.lang.String WAIT "wait"
public static final java.lang.String WALK_LEFT "walk_left"
public static final java.lang.String WALK_RIGHT "walk_right"

state.*

state.GameState
public static final int CUTSCENE 5
public static final int DIALOG 3
public static final int DIALOG_SELECTION 2
public static final int NO_INPUT_PROCESSING 4
public static final int NORMAL 0
public static final int TRANSITION_FROM_CUTSCENE 6
public static final int WALKING_TO_DIALOG 1