main
Class AdventureMain

java.lang.Object
  extended by com.golden.gamedev.Game
      extended by main.AdventureMain

public class AdventureMain
extends com.golden.gamedev.Game

This is the main class and starting point of the adventure game

Author:
Frank Bruns

Field Summary
 
Fields inherited from class com.golden.gamedev.Game
bsGraphics, bsInput, bsIO, bsLoader, bsMusic, bsSound, bsTimer, fontManager, GTGE_VERSION
 
Constructor Summary
AdventureMain()
           
 
Method Summary
 void initResources()
           
static void main(java.lang.String[] args)
           
 void render(java.awt.Graphics2D g)
           
 void update(long elapsedTime)
           
 
Methods inherited from class com.golden.gamedev.Game
checkPosMouse, checkPosMouse, click, drawFPS, finish, getCurrentFPS, getFPS, getHeight, getImage, getImage, getImages, getImages, getImages, getImages, getImages, getImages, getMouseX, getMouseY, getRandom, getWidth, hideCursor, isDistribute, isFinish, isRunning, keyDown, keyPressed, playMusic, playSound, rightClick, setFPS, setMaskColor, showCursor, showLogo, start, stop, takeScreenShot, takeScreenShot
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

AdventureMain

public AdventureMain()
Method Detail

initResources

public void initResources()
Specified by:
initResources in class com.golden.gamedev.Game

render

public void render(java.awt.Graphics2D g)
Specified by:
render in class com.golden.gamedev.Game

update

public void update(long elapsedTime)
Specified by:
update in class com.golden.gamedev.Game

main

public static void main(java.lang.String[] args)
Parameters:
args - Command line parameter