A B C D E F G H I L M N P Q R S T U W X

D

Delay - Class in gameaction
This game action class can be used to put a delay of the specified amount of miliseconds to the processing of a character'S game action queue
Delay(AbstractCharacterSprite, long) - Constructor for class gameaction.Delay
 
Dialog - Class in speech
This class represents a dialog between the player and another character.
Dialog(Player, String) - Constructor for class speech.Dialog
 
DIALOG - Static variable in class state.GameState
game state when running a dialog
DIALOG_SELECTION - Static variable in class state.GameState
state when showing the question selection area
DialogBranch - Class in speech
This class represents a branch of a dialog
DialogBranch(int, String, Talk) - Constructor for class speech.DialogBranch
Creates a new dialog branch with the specified talk action.
DIGGING - Static variable in class gameobjects.characters.Player
 
DIR_LEFT - Static variable in class gameobjects.characters.AbstractCharacterSprite
 
DIR_NO_DIR - Static variable in class gameobjects.characters.AbstractCharacterSprite
 
DIR_RIGHT - Static variable in class gameobjects.characters.AbstractCharacterSprite
 

A B C D E F G H I L M N P Q R S T U W X