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## Hierarchy For All Packages

Package Hierarchies:
  animation, cursor, editor, editor.gui, editor.model, gameaction, gameobjects, gameobjects.characters, gameobjects.item, gameobjects.prop, inventory, location, main, path, scripting, speech, state, util, xml

## Class Hierarchy

- java.lang.Object
  - java.util.AbstractCollection<E> (implements java.util.Collection<E>)
    - java.util.AbstractList<E> (implements java.util.List<E>)
      - java.util.AbstractSequentialList<E>
        - java.util.LinkedList<E> (implements java.lang.Cloneable, java.util.List<E>, java.util.Queue<E>, java.io.Serializable)
          - path.AStarSearch.PriorityList
  - gameaction.AbstractGameAction (implements java.io.Serializable)
    - gameaction.ChangeHotspotImage
    - gameaction.CutSceneStart
    - gameaction.CutSceneStop
    - gameaction.Delay
    - gameaction.Leave
    - gameaction.Pick
    - gameaction.PlaySound
    - gameaction.RunAnimation
    - gameaction.ShowIntermissionScreen
    - gameaction.Talk
    - gameaction.Use
    - gameaction.Walk
  - animation.Animation (implements java.io.Serializable)
  - animation.AnimationPool (implements java.io.Serializable)
  - animation.AnimationScheduler (implements java.io.Serializable)
  - path.AStarNode (implements java.lang.Comparable<T>, java.io.Serializable)
    - path.GridNode
  - path.AStarSearch
  - editor.model.BasicGameLocation
  - scripting.BeanShell
  - java.awt.Component (implements java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable)
    - java.awt.Container
      - javax.swing.JComponent (implements java.io.Serializable)
        - javax.swing.JPanel (implements javax.accessibility.Accessible)
          - editor.gui.BasicLevelConfigPanel
          - editor.gui.ExitsPanel
          - editor.gui.HotspotsPanel
      - java.awt.Window (implements javax.accessibility.Accessible)
        - java.awt.Frame (implements java.awt.MenuContainer)
          - javax.swing.JFrame (implements javax.accessibility.Accessible, javax.swing.RootPaneContainer, javax.swing.WindowConstants)
            - editor.gui.MainFrame
  - cursor.CursorManager
  - cursor.Cursors
  - speech.Dialog (implements java.io.Serializable)
  - speech.DialogBranch (implements java.io.Serializable)
  - editor.EditorMain
  - editor.model.Exit
  - util.FileFinder
  - com.golden.gamedev.Game
    - main.AdventureMain
  - gameaction.GameActionScheduler (implements java.io.Serializable)
  - location.GameLocation (implements java.io.Serializable)
  - state.GameState (implements java.io.Serializable)
  - editor.model.Hotspot
  - location.Hotspot (implements java.io.Serializable)
    - location.InteractiveHotspot
    - location.LocationExit
  - inventory.Inventory (implements java.io.Serializable)
  - xml.LocationExporter
  - xml.LocationLoader
  - path.Path
  - path.PathFinder
  - speech.QuestionSelectionArea (implements java.io.Serializable)
  - path.SearchGrid (implements java.io.Serializable)
  - speech.Sentence (implements java.io.Serializable)
  - speech.SentenceScheduler (implements java.io.Serializable)
  - com.golden.gamedev.object.Sprite (implements java.io.Serializable)
    - com.golden.gamedev.object.AnimatedSprite
      - gameobjects.AbstractGameObject (implements java.lang.Comparable<T>, java.io.Serializable)
        - gameobjects.characters.AbstractCharacterSprite
          - gameobjects.characters.NPCSprite
          - gameobjects.characters.Player
        - gameobjects.item.Item
        - gameobjects.prop.Prop
    - cursor.GameCursor

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