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java.lang.Objectsimogl.resource.AbstractResource
simogl.resource.Gold
public class Gold
Represents the resource "gold"
| Constructor Summary | |
|---|---|
Gold(int amount,
long intervall)
Creates a object of the resource gold with the specified initial amount |
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| Method Summary | |
|---|---|
void |
update(long elapsedTime)
Recalculates the available amount of the resource |
| Methods inherited from class simogl.resource.AbstractResource |
|---|
decrease, getCurrentAmount, getUpdateIntervall, increase, setCurrentAmount, setUpdateIntervall |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Gold(int amount,
long intervall)
amount - initial amount of goldintervall - intervall of time in miliseconds in which
calculations on resources will be performed, effecting the
amount of the player's resources| Method Detail |
|---|
public void update(long elapsedTime)
AbstractResource
update in class AbstractResourceelapsedTime - time between two calls of the updater thread
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