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java.lang.Objectsimogl.gameobjects.AbstractGameObject
simogl.gameobjects.building.AbstractBuilding
simogl.gameobjects.building.House
public class House
This class represents a house in the game
| Field Summary |
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| Fields inherited from class simogl.gameobjects.building.AbstractBuilding |
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CITY_HALL, FARM, HOUSE, type |
| Constructor Summary | |
|---|---|
House(float x,
float y,
float z)
Creates a new house |
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| Method Summary |
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| Methods inherited from class simogl.gameobjects.building.AbstractBuilding |
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addToScene, decreaseNumberInhabitants, deleteBuilding, getFoodConsumption, getNumberInhabitants, getPrice, getRegularCosts, getTaxes, getTaxRate, getTotalNumberInhabitants, getType, increaseNumberInhabitants, setPrice, setRegularCost, setTaxRate, setVisibleBox, update |
| Methods inherited from class simogl.gameobjects.AbstractGameObject |
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getModel, getName, getPosition, getX, getY, getZ, setPosition, setPosition, setX, setY, setZ |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public House(float x,
float y,
float z)
x - x-coordinatey - y-coordinatez - z-coordinate
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