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java.lang.Objectsimogl.effect.particle.AbstractParticleEffect
public abstract class AbstractParticleEffect
This class represents an abstract particle effect. It uses particles and particle containers
| Constructor Summary | |
|---|---|
AbstractParticleEffect(float x,
float y,
float z,
int numberOfParticles,
long maxPartAge,
long creationIntervall)
Creates a new particle effect with the specified parameters |
|
| Method Summary | |
|---|---|
void |
draw(javax.media.opengl.GL gl,
long elapsedTime)
Draws the particle effect to the scene |
void |
setEnabled(boolean enable)
Sets whether the particle effect shall be drawn |
void |
setPosition(float x,
float y,
float z)
Sets the position of the effect |
void |
setPosition(Point3D position)
Sets the position of the effect |
void |
update(long elapsedTime)
Updates the particles of the particle effect |
| Methods inherited from class java.lang.Object |
|---|
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public AbstractParticleEffect(float x,
float y,
float z,
int numberOfParticles,
long maxPartAge,
long creationIntervall)
x - x-coordinatey - y-coordinatez - z-coordinatenumberOfParticles - number of maximum particles to usemaxPartAge - maximum age of a particlecreationIntervall - intervall between the generation of two particles (in miliseconds)| Method Detail |
|---|
public void setPosition(Point3D position)
position - effect's position
public void setPosition(float x,
float y,
float z)
x - x-coordinatey - y-coordinatez - z-coordinatepublic void setEnabled(boolean enable)
enable - draw particle effect? --> true = yes, false = no
public void draw(javax.media.opengl.GL gl,
long elapsedTime)
gl - elapsedTime - time between two famespublic void update(long elapsedTime)
elapsedTime - time between two frames
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