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Rain
- Class in
simogl.effect.particle.custom
Rain(float, float, float, int, long, long)
- Constructor for class simogl.effect.particle.custom.
Rain
Creates a rain effect with the specified parameters.
rainSources
- Static variable in class simogl.level.
AbstractLevel
read()
- Method in class simogl.model.modelloader.
MD2InputStream
readBytes(int)
- Method in class simogl.model.modelloader.
MD2InputStream
Liest n Bytes aus.
readFloat()
- Method in class simogl.model.modelloader.
MD2InputStream
Liest einen Float-Wert aus.
readInt()
- Method in class simogl.model.modelloader.
MD2InputStream
Liest einen Int-Wert aus.
readShort()
- Method in class simogl.model.modelloader.
MD2InputStream
Liest einen Short-Wert aus.
readString(int)
- Method in class simogl.model.modelloader.
MD2InputStream
Liest einen String aus.
readString()
- Method in class simogl.model.modelloader.
MD2InputStream
Liest einen String aus.
release()
- Method in class simogl.input.
InputAction
Signals that the key assigned to this input action was released
removeRotations(GL)
- Static method in class simogl.util.
Calc
This method returns a float array with 16 values, that represents the modelview matrix with all rotation operations eliminated.
removeTranslations(GL)
- Static method in class simogl.util.
Calc
This method returns a float array with 16 values, that represents the modelview matrix with all translate operations eliminated.
Renderer
- Class in
simogl.gamecore
This class is responsible for rendering the scene
Renderer(GLCanvas, JFrame)
- Constructor for class simogl.gamecore.
Renderer
Creates the render thread (GL event listener)
reset()
- Method in class simogl.input.
InputAction
Resets the input action.
resetAllGameActions()
- Method in class simogl.input.
InputManager
Resets all GameActions so they appear like they haven't been pressed.
reshape(GLAutoDrawable, int, int, int, int)
- Method in class simogl.gamecore.
Renderer
JOGL reshape method
ResourcePanel
- Class in
simogl.gui
This code was edited or generated using CloudGarden's Jigloo SWT/Swing GUI Builder, which is free for non-commercial use.
ResourcePanel()
- Constructor for class simogl.gui.
ResourcePanel
restart()
- Method in class simogl.gamecore.
Updater
Starts/Resumes the Updater.
RightMenuContainerPanel
- Class in
simogl.gui
This code was edited or generated using CloudGarden's Jigloo SWT/Swing GUI Builder, which is free for non-commercial use.
RightMenuContainerPanel()
- Constructor for class simogl.gui.
RightMenuContainerPanel
Creates the menu container panel that is located on the right side of the game scrreen
rotate(float, float, float)
- Method in class simogl.geometry.
AbstractMesh
Rotates the mesh around its x-,y- and z-axxis.
rotateAxxisX(float)
- Method in class simogl.geometry.
AbstractMesh
Rotates the mesh around its x-axxis
rotateAxxisY(float)
- Method in class simogl.geometry.
AbstractMesh
Rotates the mesh around its y-axxis
rotateAxxisZ(float)
- Method in class simogl.geometry.
AbstractMesh
Rotates the mesh around its z-axxis
rotateDown(float, long)
- Method in class simogl.camera.
Camera
Rotates the cam down by the specified degrees
rotateLeft(float, long)
- Method in class simogl.camera.
Camera
Rotates the cam left by the specified degrees
rotateRight(float, long)
- Method in class simogl.camera.
Camera
Rotates the cam right by the specified degrees
rotateUp(float, long)
- Method in class simogl.camera.
Camera
Rotates the cam up by the specified degrees
run()
- Method in class simogl.gamecore.
Updater
run()-method of the Updater thread.
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