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## simogl.gameobjects.character
Class Elder

    java.lang.Object
      simogl.gameobjects.AbstractGameObject
          simogl.gameobjects.character.AbstractCharacter
              simogl.gameobjects.character.Elder

    public class Elder

extends AbstractCharacter

This class represents an elder. For example to use in a city hall.

Author:
  Frank Bruns

Constructor Summary
`Elder(float x, float y, float z)` Creates a new Civilian object for the game at the specified position

Method Summary

Methods inherited from class simogl.gameobjects.character.AbstractCharacter
`update`

Methods inherited from class simogl.gameobjects.AbstractGameObject
`getModel, getName, getPosition, getX, getY, getZ, setPosition, setPosition, setX, setY, setZ`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### Elder

    public Elder(float x,
                 float y,
                 float z)

  Creates a new Civilian object for the game at the specified position

  Parameters:
    `x` - x-coordinate
    `y` - y-coordinate
    `z` - z-coordinate

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