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java.lang.Objectsimogl.gameobjects.AbstractGameObject
simogl.gameobjects.character.AbstractCharacter
public abstract class AbstractCharacter
This abstract class is the basic version of a character. Any specialized character must extend this class.
Constructor Summary | |
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AbstractCharacter(float x,
float y,
float z)
Creates a new abstract character at the specified position |
Method Summary | |
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void |
update(long elapsedTime)
Updates a game object |
Methods inherited from class simogl.gameobjects.AbstractGameObject |
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getModel, getName, getPosition, getX, getY, getZ, setPosition, setPosition, setX, setY, setZ |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public AbstractCharacter(float x, float y, float z)
x
- x-coordinatey
- y-coordinatez
- z-coordinateMethod Detail |
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public void update(long elapsedTime)
AbstractGameObject
update
in class AbstractGameObject
elapsedTime
- time between two frames
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