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Main
- Class in
simogl.main
This is the entry point of the JOGL application
Main()
- Constructor for class simogl.main.
Main
main(String[])
- Static method in class simogl.main.
Main
The application's main()-method.
MainFrame
- Class in
simogl.gui
MainFrame(String)
- Constructor for class simogl.gui.
MainFrame
Creates the mainframe of the game with the specified title.
MainFrame(String, int, int, int)
- Constructor for class simogl.gui.
MainFrame
Creates the mainframe of the game with the specified parameters.
Material
- Class in
simogl.material
This class is used to represent materials
Material(float, float, float, float)
- Constructor for class simogl.material.
Material
Creates a new Material object with the specified color values
MD2CityHall
- Class in
simogl.model.building
This class represents a md2 model of a house
MD2CityHall(float, float, float)
- Constructor for class simogl.model.building.
MD2CityHall
Creates a new house md2 model at the specified loaction
MD2Civilian
- Class in
simogl.model.character
This class represents the md2 model of a civilian
MD2Civilian(float, float, float)
- Constructor for class simogl.model.character.
MD2Civilian
Creates a new md2 model for a civilian at the specified loaction
MD2Elder
- Class in
simogl.model.character
This class represents the md2 model of an elder.
MD2Elder(float, float, float)
- Constructor for class simogl.model.character.
MD2Elder
Creates a new md2 model for an elder at the specified location
MD2Farm
- Class in
simogl.model.building
This class represents the md2 model for a farm
MD2Farm(float, float, float)
- Constructor for class simogl.model.building.
MD2Farm
Creates a new farm md2 model at the specified location
MD2Farmer
- Class in
simogl.model.character
This class represents the md2 model for a farmer
MD2Farmer(float, float, float)
- Constructor for class simogl.model.character.
MD2Farmer
Creates a new farmer md2 model object at the specified location
MD2House
- Class in
simogl.model.building
This class represents a md2 model of a house
MD2House(float, float, float)
- Constructor for class simogl.model.building.
MD2House
Creates a new house md2 model at the specified loaction
MD2Importer
- Class in
simogl.model.modelloader
The MD2Importer can be used to load models in Quake2 file format
MD2Importer()
- Constructor for class simogl.model.modelloader.
MD2Importer
MD2InputStream
- Class in
simogl.model.modelloader
Wrapper for an input stream
MD2InputStream(InputStream)
- Constructor for class simogl.model.modelloader.
MD2InputStream
Konstruktor.
MD2Normals
- Class in
simogl.model.modelloader
This class contains the md2 normals that are beeing referenced by the normal-id in the md2 model file
MD2Normals()
- Constructor for class simogl.model.modelloader.
MD2Normals
MeshDL
- Class in
simogl.geometry
This class represents a mesh.
MeshDL(GL)
- Constructor for class simogl.geometry.
MeshDL
Creates a new mesh object
MeshFactory
- Class in
simogl.factory
This class is used as a factory class for mesh objects
MeshFactory()
- Constructor for class simogl.factory.
MeshFactory
MeshVA
- Class in
simogl.geometry
This class represents a mesh.
MeshVA()
- Constructor for class simogl.geometry.
MeshVA
meta(MetaMessage)
- Method in class simogl.effect.sound.
MidiPlayer
This method is called by the sound system when a meta event occurs.
MidiPlayer
- Class in
simogl.effect.sound
This class represents a midi player.
MidiPlayer()
- Constructor for class simogl.effect.sound.
MidiPlayer
Creates a new MidiPlayer object.
MOUSE_BUTTON_1
- Static variable in class simogl.input.
InputManager
MOUSE_BUTTON_2
- Static variable in class simogl.input.
InputManager
MOUSE_BUTTON_3
- Static variable in class simogl.input.
InputManager
MOUSE_MOVE_DOWN
- Static variable in class simogl.input.
InputManager
MOUSE_MOVE_LEFT
- Static variable in class simogl.input.
InputManager
MOUSE_MOVE_RIGHT
- Static variable in class simogl.input.
InputManager
MOUSE_MOVE_UP
- Static variable in class simogl.input.
InputManager
MOUSE_WHEEL_DOWN
- Static variable in class simogl.input.
InputManager
MOUSE_WHEEL_UP
- Static variable in class simogl.input.
InputManager
mouseClicked(MouseEvent)
- Method in class simogl.input.
InputManager
mouseDragged(MouseEvent)
- Method in class simogl.input.
InputManager
mouseEntered(MouseEvent)
- Method in class simogl.input.
InputManager
mouseExited(MouseEvent)
- Method in class simogl.input.
InputManager
mouseMoved(MouseEvent)
- Method in class simogl.input.
InputManager
mousePressed(MouseEvent)
- Method in class simogl.input.
InputManager
mouseReleased(MouseEvent)
- Method in class simogl.input.
InputManager
mouseWheelMoved(MouseWheelEvent)
- Method in class simogl.input.
InputManager
moveBackward(float, long)
- Method in class simogl.camera.
Camera
Moves the cam backward by the specified amount
moveDown(float, long)
- Method in class simogl.camera.
Camera
Moves the cam down by the specified amount
moveForward(float, long)
- Method in class simogl.camera.
Camera
Moves the cam forward by the specified amount
moveLeft(float, long)
- Method in class simogl.camera.
Camera
Moves the cam left by the specified amount
moveRight(float, long)
- Method in class simogl.camera.
Camera
Moves the cam right by the specified amount
moveUp(float, long)
- Method in class simogl.camera.
Camera
Moves the cam up by the specified amount
multiply(float)
- Method in class simogl.geometry.
Point3D
Multiplies the point by the specified scalar
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