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java.lang.Objectsimogl.collision.BoundingBox
public class BoundingBox
This class can be used as a bounding box for a mesh
Constructor Summary | |
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BoundingBox(AbstractMesh mesh)
Creates a bounding box for the meshes current triangle coordinates |
Method Summary | |
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void |
draw(javax.media.opengl.GL gl)
This method can be used to draw the bounding box |
float |
getHeight()
Returns the height of the bounding box. |
float |
getLength()
Returns the length of the bounding box. |
float |
getWidth()
Returns the width of the bounding box. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public BoundingBox(AbstractMesh mesh)
mesh
- mesh to create a bounding box forMethod Detail |
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public float getWidth()
public float getHeight()
public float getLength()
public void draw(javax.media.opengl.GL gl)
gl
-
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