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## simogl.effect.particle.custom
Class Rain

    java.lang.Object
      simogl.effect.particle.AbstractParticleEffect
          simogl.effect.particle.custom.Rain

    public class Rain

extends AbstractParticleEffect

Constructor Summary
`Rain(float x, float y, float z, int numberOfParticles, long maxPartAge, long creationIntervall)` Creates a rain effect with the specified parameters.

Method Summary

Methods inherited from class simogl.effect.particle.AbstractParticleEffect
`draw, setEnabled, setPosition, setPosition, update`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### Rain

    public Rain(float x,
                float y,
                float z,
                int numberOfParticles,
                long maxPartAge,
                long creationIntervall)

  Creates a rain effect with the specified parameters. Be aware that an object of this class is just a single rain source with a limited range. If you would like to have rain all over the map you should add several rain sources (objects of this class) to your map.

  Parameters:
    `x` - x-coordinate
    `y` - y-coordinate
    `z` - z-coordinate
    `numberOfParticles` - maximum number of particles to use
    `maxPartAge` - maximum particle age (in miliseconds)
    `creationIntervall` - intervall between the generation of two particles (in miliseconds)

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