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# Constant Field Values

Contents

- simogl.effect.*
- simogl.gameobjects.*
- simogl.input.*
- simogl.model.*

simogl.effect.*

simogl.effect.sound.MidiPlayer
`public static final int` | `END_OF_TRACK_MESSAGE` | `47`

simogl.gameobjects.*

simogl.gameobjects.building.AbstractBuilding
`public static final int` | `CITY_HALL` | `2`
`public static final int` | `FARM` | `1`
`public static final int` | `HOUSE` | `0`

simogl.input.*

simogl.input.InputAction
`public static final int` | `DETECT_INITAL_PRESS_ONLY` | `1`
`public static final int` | `NORMAL` | `0`

simogl.input.InputManager
`public static final int` | `MOUSE_BUTTON_1` | `6`
`public static final int` | `MOUSE_BUTTON_2` | `7`
`public static final int` | `MOUSE_BUTTON_3` | `8`
`public static final int` | `MOUSE_MOVE_DOWN` | `3`
`public static final int` | `MOUSE_MOVE_LEFT` | `0`
`public static final int` | `MOUSE_MOVE_RIGHT` | `1`
`public static final int` | `MOUSE_MOVE_UP` | `2`
`public static final int` | `MOUSE_WHEEL_DOWN` | `5`
`public static final int` | `MOUSE_WHEEL_UP` | `4`

simogl.model.*

simogl.model.AbstractMD2Model
`public static final int` | `STAND` | `1`
`public static final int` | `WALK` | `0`

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