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update(long)
- Method in class simogl.effect.particle.
AbstractParticleEffect
Updates the particles of the particle effect
update(long)
- Method in class simogl.effect.particle.
ParticleContainer
Updates the particles in the container according to the amount of time passed since the last update
update(long)
- Method in class simogl.gameobjects.
AbstractGameObject
Updates a game object
update(long)
- Method in class simogl.gameobjects.building.
AbstractBuilding
update(long)
- Method in class simogl.gameobjects.character.
AbstractCharacter
update(long)
- Method in class simogl.model.
AbstractMD2Model
Updates a md2 model
update(long)
- Method in class simogl.model.animation.
Animation
Updates the animation
update(long)
- Method in class simogl.model.building.
MD2CityHall
update(long)
- Method in class simogl.model.building.
MD2Farm
update(long)
- Method in class simogl.model.building.
MD2House
update(long)
- Method in class simogl.model.character.
MD2Civilian
update(long)
- Method in class simogl.model.character.
MD2Elder
update(long)
- Method in class simogl.model.character.
MD2Farmer
update(long)
- Method in class simogl.resource.
AbstractResource
Recalculates the available amount of the resource
update(long)
- Method in class simogl.resource.
Food
update(long)
- Method in class simogl.resource.
Gold
Updater
- Class in
simogl.gamecore
This class is used to update all the game objects.
Updater()
- Constructor for class simogl.gamecore.
Updater
Creates a new Updater object
use(GL, GLU, float)
- Method in class simogl.camera.
Camera
Applies the camera with its current properties.
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