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## Uses of Class
simogl.geometry.Triangle

Packages that use Triangle
simogl.camera |
simogl.collision |
simogl.geometry |

Uses of Triangle in simogl.camera

Methods in simogl.camera that return types with arguments of type Triangle
`java.util.ArrayList<Triangle>` | `Camera.getCollisionTrigs()` Returns the triangle(s) the camera is actually over

Uses of Triangle in simogl.collision

Methods in simogl.collision that return types with arguments of type Triangle
`java.util.ArrayList<Triangle>` | `CollisionFinder.collided(AbstractMesh mesh, Terrain terrain)` This method checks, if a collision between the bottom center point of the mesh and the terrain has occured and returns the triangle(s) that has/have collided with the mesh.
`java.util.ArrayList<Triangle>` | `CollisionFinder.collided(Point3D point, Terrain terrain)` This method checks, if a collision between a point and the terrain has occured.

Uses of Triangle in simogl.geometry

Methods in simogl.geometry that return Triangle
`Triangle` | `Face.getTriangle1()` Returns the first triangle of the face
`Triangle` | `Face.getTriangle2()` Returns the second triangle of the face

Methods in simogl.geometry with parameters of type Triangle
`void` | `Face.setTriangle1(Triangle triangle1)` Sets the first triangle of the face
`void` | `Face.setTriangle2(Triangle triangle2)` Sets the second triangle of the face

Constructors in simogl.geometry with parameters of type Triangle
`Face(Triangle trig1, Triangle trig2)` Creates a new face.

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