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## simogl.effect.particle.custom
Class ChimneySmoke

    java.lang.Object
      simogl.effect.particle.AbstractParticleEffect
          simogl.effect.particle.custom.ChimneySmoke

    public class ChimneySmoke

extends AbstractParticleEffect

This class represents the particle effect that can be used as chimney smoke for buildings.

Author:
  Frank Bruns

Constructor Summary
`ChimneySmoke(float x, float y, float z, int numberOfParticles, long maxPartAge, long creationIntervall)` Creates an chimney smoke effect with the specified parameters.

Method Summary

Methods inherited from class simogl.effect.particle.AbstractParticleEffect
`draw, setEnabled, setPosition, setPosition, update`

Methods inherited from class java.lang.Object
`equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### ChimneySmoke

    public ChimneySmoke(float x,
                        float y,
                        float z,
                        int numberOfParticles,
                        long maxPartAge,
                        long creationIntervall)

  Creates an chimney smoke effect with the specified parameters. It is a relativly constant stream of particles that float to the sky and have a little deviation to the left or right.

  Parameters:
    `x` - x-coordinate
    `y` - y-coordinate
    `z` - z-coordinate
    `numberOfParticles` - maximum number of particles to use
    `maxPartAge` - maximum particle age (in miliseconds)
    `creationIntervall` - intervall between the generation of two particles (in miliseconds)

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