A B C D E F G H I K L M N O P R S T U W Z

U

update(long) - Method in class simogl.effect.particle.AbstractParticleEffect
Updates the particles of the particle effect
update(long) - Method in class simogl.effect.particle.ParticleContainer
Updates the particles in the container according to the amount of time passed since the last update
update(long) - Method in class simogl.gameobjects.AbstractGameObject
Updates a game object
update(long) - Method in class simogl.gameobjects.building.AbstractBuilding
 
update(long) - Method in class simogl.gameobjects.character.AbstractCharacter
 
update(long) - Method in class simogl.model.AbstractMD2Model
Updates a md2 model
update(long) - Method in class simogl.model.animation.Animation
Updates the animation
update(long) - Method in class simogl.model.building.MD2CityHall
 
update(long) - Method in class simogl.model.building.MD2Farm
 
update(long) - Method in class simogl.model.building.MD2House
 
update(long) - Method in class simogl.model.character.MD2Civilian
 
update(long) - Method in class simogl.model.character.MD2Elder
 
update(long) - Method in class simogl.model.character.MD2Farmer
 
update(long) - Method in class simogl.resource.AbstractResource
Recalculates the available amount of the resource
update(long) - Method in class simogl.resource.Food
 
update(long) - Method in class simogl.resource.Gold
 
Updater - Class in simogl.gamecore
This class is used to update all the game objects.
Updater() - Constructor for class simogl.gamecore.Updater
Creates a new Updater object
use(GL, GLU, float) - Method in class simogl.camera.Camera
Applies the camera with its current properties.

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