Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV LETTER NEXT LETTER | FRAMES NO FRAMES

A B C D E F G H I K L M N O P R S T U W Z

## O

ObjectPicker - Class in simogl.collision
  This class can be used to create objects that encapsulate picking operations on object of the scene
ObjectPicker(ArrayList<AbstractGameObject>, Camera, float) - Constructor for class simogl.collision.ObjectPicker
  Creates a new picking object for the specified list of game objects

Overview | Package | Class | Use | Tree | Deprecated | Index | Help
PREV LETTER NEXT LETTER | FRAMES NO FRAMES

A B C D E F G H I K L M N O P R S T U W Z